Search found 28 matches

by timaeus
Sun Aug 05, 2012 11:26 pm
Forum: Discussion
Topic: How is the score worked out?
Replies: 2
Views: 2985

Re: How is the score worked out?

I remember seeing something that said everything that was included, forget where though, possibly it was one of the loading screens. From what I recall, the score was influenced by scrap collected, damage dealt, beacons explored... Something like that. I couldn't tell you the actual math used though...
by timaeus
Sun Aug 05, 2012 9:29 pm
Forum: Discussion
Topic: [Bug] Transporters
Replies: 1
Views: 2051

Re: [Bug] Transporters

Ah, dang, that bug is back? It was supposed to have been fixed a couple of versions ago. Make sure to post this on
by timaeus
Sun Aug 05, 2012 9:22 pm
Forum: Discussion
Topic: [Suggestion] Small delay on hotkeys in dialogue boxes
Replies: 3
Views: 3346

Re: [Suggestion] Small delay on hotkeys in dialogue boxes

You can disable hotkeys for those dialog boxes from the Options menu.
by timaeus
Thu Aug 02, 2012 3:16 pm
Forum: Discussion
Topic: Anyone unlocked all the ships *Contains Spoilers*
Replies: 83
Views: 70593

Re: Anyone unlocked all the ships *Contains Spoilers*

Anyone willing to post how to get the Zoltan Ship? It's actually pretty intuitive, you don't need any special crew or ship setup. Just take a look at the hint on the ship list screen, and you'll know when you've triggered the mission. Just keep diplomacy in mind, and you'll knock it out. It starts ...
by timaeus
Wed Aug 01, 2012 10:42 pm
Forum: Discussion
Topic: [Suggestion] Space Suits
Replies: 11
Views: 10705

Re: [Suggestion] Space Suits

Tagichatn wrote:I think a new race that doesn't breathe O2 would be better than a completely new mechanic. I don't know if it's worth adding the complexity of hitting more buttons to use space suits and monitoring space suit hp and whatnot just so that you can ignore oxygen.

... Like a repair drone?
by timaeus
Wed Aug 01, 2012 10:31 pm
Forum: Discussion
Topic: Nesasio...
Replies: 15
Views: 13435

Re: Nesasio...

I actually rather like the stealth ship. It just takes a little getting used to. You cannot play it the same way as other ships, at least not until you're able to get shielding. In order to make it past the first couple of sectors, you *need* to rely on the first strike capability granted by cloakin...
by timaeus
Fri Jul 27, 2012 7:35 pm
Forum: Discussion
Topic: [Suggestion] Alternate boss / Randomized boss
Replies: 6
Views: 5735

Re: [Suggestion] Alternate boss / Randomized boss

Yeah, it wasn't too bad in Desktop Dungeons since you could run into the boss pretty early on and see what you'd be facing. It would be more painful to find out you have no chance against the boss after investing 3 hours into the playthrough...
by timaeus
Fri Jul 27, 2012 7:33 pm
Forum: Discussion
Topic: Info on the next build!
Replies: 19
Views: 35180

Re: Info on the next build!

Looking forward to the next build! I look forward to playing the new ships; it's fun seeing how each one forces you to play in a different style. And just wanted to put in one more voice for "Yay Randomness!" It keeps the game interesting; otherwise we'd all have the tendency to stick to t...
by timaeus
Tue Jul 24, 2012 7:59 pm
Forum: Discussion
Topic: Experience Gain
Replies: 8
Views: 7690

Re: Experience Gain

You also get combat xp for destroying enemy systems. I think it works the same way as repairing, where each bar knocked off the system gives you xp.
by timaeus
Tue Jul 24, 2012 7:52 pm
Forum: Discussion
Topic: New Build
Replies: 7
Views: 7186

Re: New Build

Think I've run into a bug. If you save and quit while your cloaking device is recharging, when you reload it will be be locked and never recharge (and any energy you have sunk into it is lost). Ouch, painful bug. You should post that on, that's where they look fir...